Teachers are using Quest in their classrooms in a variety of different ways, across a range of different subjects and ages. Playing text adventures engages students with reading and writing in a fun and interactive way. Even more powerful is what can be learned by students when they create their own games.
Writing a story with interactive elements gets those creative-writing juices flowing. And making that story into a game boosts logical thinking, and introduces key concepts of computer programming - but with no previous coding experience required.