Teachers are using our Quest text adventure game software to introduce their students to programming, logical thinking and creative writing. Now we've created ActiveLit to make it even easier to use Quest in the classroom or group setting.
We have an extensive archive of games at textadventures.co.uk. With ActiveLit, you can choose exactly which of these games are listed in your private area, and their order and description. So your students will only be able to play the games you select.
You have full control over who has access to your area. You can easily set up individual user accounts for each student, and you can monitor their activity by looking at full game session transcripts. You'll be able to see which students played which games, how long they took, and exactly what they did in each game.
Group members have access to Quest for creating their own games. They don't need to download any software, as it works entirely in the browser. When they have finished working on their game, they can publish it to the area to share it with other group members.